Every NPC in Dappervolk has an unlockable Chance Machine. You will gain access to these naturally as you progress through the story, but there are some that will remain locked (at first) depending on your choices. Each chance machine also has a bonus claim pool, which allows a user to claim a bonus prize.
Unlocking Machines
This town has a point in its initial storyline where you have to choose a machine to unlock: Lief or Astra.
- When asked whether to support Lief or Astra, choose carefully, as your choice determines which shop you will unlock.
- The remaining shop can be unlocked by increasing the corresponding NPC's affection to 500.
Lief
1 spin: 500 ![]()
10 spins: 5,000 ![]()
Values:
"Welcome to the store! We sell lightbulbs, repair lightbulbs, sell lightbulb parts… and okay, since our products are still kind of in the prototype stage, I’m also selling a fantastic and exciting collection of some of my old stuff. Antique Lief products, right? They’re going to be worth a lot once the business takes off and we’re famous. Plus you can wear the clothes and eat the food, too." - Lief
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![]() (Hatches Lightbulb Deer)
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![]() (Hatches Lightbulb Deer)
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Astra
1 spin: 500 ![]()
10 spins: 5,000 ![]()
Values:
"You seek the secrets of the cosmos, you say? Any astronomer worth their wings will furnish themselves with the finest of tools and garments! For viewing instruments, magical items, and warm attire for cold nights, look no further than my personal collection. I ask only for a modest sum to better finance my studies." - Astra
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![]() (Hatches Astronomouse)
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![]() (Hatches Astronomouse)
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Pellier
1 spin: 600 ![]()
10 spins: 6,000 ![]()
Values:
"Welcome to my store! You might find it strange that a lightbulb shop also sells clothes, but we’ve actually made more potatoes from our individual shops than anywhere else. Not that I’m complaining! Any income is good income and running a business in a seaside town isn’t cheap. So, er… I hope you find something here to your liking." - Pellier
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![]() (Hatches Quill Sparrow)
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![]() (Hatches Librarian Goat)
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Johaness
1 spin: 700 ![]()
10 spins: 7,000 ![]()
Values:
"Hiya, welcome to Sailing Crafts and Curios! We make toy schooners, toy frigates, toy galleys, toy sailing clothes, toy food... basically any kind of toy seafaring item! I inherited this shop from my grandpa, but I’m just as good as him at making stuff. There’s also some other stuff that isn't as sea related, so take a look!" - Johaness
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![]() (Hatches Ferry Mermaid)
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![]() (Hatches Ferry Mermaid)
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Carneau
1 spin: 800 ![]()
10 spins: 8,000 ![]()
Values:
"Ho, there! You did not expect the mayor of a town to have his own chance shop, did you? Fear not, all proceeds will be redistributed to Aviar Cove Public Works! For your generous donation, you might walk away with a fine item of Aviar Cove artisanry, or a scrumptious treat for your pets. Remember, fortune favors the adventurous, dear fledgling!" - Carneau
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![]() (Hatches Golden Oliphant)
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Celestine
1 spin: 800 ![]()
10 spins: 8,000 ![]()
Values:
"Good day, world-hopper, have you come to avail yourself of my chance machine? I will warn you that I am not a business owner, but there are some unique items that you will not find at a conventional shop. That said, a single spin is priced accordingly. The students and researchers of Aviar Cove thank you for your contribution to their scholarship fund." - Celestine
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![]() (Hatches Glass Harpy)
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![]() (Hatches Hydrangea Poodle)
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| Legendary Rarity | ![]() |
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![]() (Hatches Hydrangea Poodle)
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| Chance Machines & Shops | |
|---|---|
| Towns |
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| Peddler's Port | |
| Class-Specific | |
| Other | |







































































































































































































































